Puzzler Name Game

I am a non-binary gameplay programmer based in the UK who likes gameboys, cute things, spooky things, fighting games, game jams and speedrunning! I'm passionate about retro technology and game preservation, and think the Arcade era faded too quickly. Passionate about creating engaging gameplay and have a knack for quickly adapting to new environments and technologies.

Work History

Playdemic /EA Game Programmer (2021 - Present)

  • Golf Clash
  • C/C++/C#
  • Broad range of responsibilities including tools and game feature development
  • Using in-house engine tools with C to develop game features and UI
  • Worked on the ‘Free Trial Ball’ and ‘Checkpoint Challenge’ features
  • Worked on internal data management tool

Playdemic / Traveller’s Tales Game Programmer (2017 - 2021)

  • Undisclosed Project
  • Worked on a large range of diverse gameplay features including:
    • Camera Systems
    • Character Customisation
    • Created Utility AI system using DOTS technology
  • Unity and other game engines
  • Unity DOTS/ECS technology
  • Unity Editor tools

Finblade Junior Games Programmer (2015 - 2017)

  • Puzzler World
  • Puzzler / Puzzle Paradise
  • Puzzler Name Game
  • Several undisclosed projects
  • iOS, Android and Amazon devices
  • XCode, Objective C, Cocos2D

MWR InfoSecurity Junior Software Developer (2014 - 2015)

  • Undisclosed Project
  • PostgreSQL working with large amounts of data
  • Complex networked applications
  • C#, MVC .NET, Test-Driven Development
  • Simultaneous support for operating systems spanning Windows XP - Windows 8.1

Ludophobia Company Director, Programmer (2012 - 2014)

  • Beaulieu Car Museum racing game
  • ‘Bears Can’t Drift’ - An independent Ouya racing game with 4-player multiplayer.
  • An Oculus Rift VR off-road experience for JEEP, in conjunction with Cityscape
  • Interactive visualization of a historical building in 1400’s era Southampton
  • iOS/Android apps

Skillset

Experienced With:

  • C# / .NET
  • Unity Engine
  • C/C++

Competent With:

  • Perforce/SVN/Git
  • Javascript

Have also worked with:

  • Unreal Engine 4/5
  • Various in-house engines
  • Cocos2D
  • PostgreSQL
  • Java, LUA and XML
  • Photoshop
  • Blender/3DS Max

Education

BSc (Hons) Computer Games Development - First Class Honours Degree

Southampton Solent University (2008 - 2012)